Diana Build & Best Items
TFT Set 18 · Patch 18.4b
Ability: Pale Barrier
Gain 150/275/500 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 75/115/180 magic damage.
Diana is a 3-cost Lunar/Ravager/Vanguard. On patch 18.4b, Diana averages 4.41 in Diamond+ games — about average for a 3-cost (4.44).
Best Builds for Diana
| Build | Adj AVP | AVP | Games | Top 4% | Win% | Play % | Open in explorer |
|---|---|---|---|---|---|---|---|
|
|
3.48 | 3.45 | 6.8k | 69.8% | 20.8% | 0.5% | › |
Rarely built (1185)
Builds played on under 0.5% of this unit's boards. When the unit has no standard build, the cutoff drops to half the rate of its most common one.
Showing the top 20 of 1185.
Comps with Diana
Patch 18.4b comps that run Diana as a core unit. Each card says whether Diana is an item holder in that comp.
Best artifacts for Diana
Patch 18.4b: the artifacts Diana has held in at least 50 games, best sample-adjusted placement first.
Best radiant items for Diana
Patch 18.4b: the Radiant items Diana has held in at least 50 games, best sample-adjusted placement first.
Emblems for Diana
Patch 18.4b: the emblems players put on Diana, best results first.
Diana at 2-star vs 3-star
Patch 18.4b: boards with a 3-star Diana averaged 3.24 across 108,219 games, and boards with a 2-star Diana averaged 4.30 across 1,071,498. These numbers describe those boards, not what the upgrade adds.
| Star level | Avg place | Games |
|---|---|---|
| 2-star | 4.30 | 1,071,498 |
| 3-star | 3.24 | 108,219 |