Sentinel Build & Best Items
TFT Set 18 · Patch 18.4b
Ability: Azure Shockwave
Gain 350/450/2000 (AP) + 10% max Health Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100/150/3500 magic damage, and are Mana Reaved for 10.
Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.
Sentinel is a 4-cost Riftbeast/Vanguard/Invoker. On patch 18.4b, Sentinel averages 4.26 in Diamond+ games — about average for a 4-cost (4.33).
Best Builds for Sentinel
| Build | Adj AVP | AVP | Games | Top 4% | Win% | Play % | Open in explorer |
|---|---|---|---|---|---|---|---|
|
|
3.56 | 3.55 | 20k | 69.5% | 16.8% | 0.9% | › |
|
|
3.62 | 3.61 | 21k | 69.3% | 15.9% | 1.0% | › |
|
|
3.79 | 3.78 | 11k | 65.1% | 15.1% | 0.5% | › |
|
|
3.86 | 3.86 | 18k | 63.5% | 14.2% | 0.9% | › |
|
|
3.90 | 3.90 | 18k | 62.3% | 14.7% | 0.9% | › |
|
|
3.90 | 3.89 | 12k | 63.0% | 14.3% | 0.6% | › |
|
|
4.00 | 4.00 | 33k | 59.9% | 15.1% | 1.6% | › |
|
|
4.07 | 4.07 | 17k | 58.9% | 13.4% | 0.8% | › |
|
|
4.18 | 4.18 | 17k | 55.9% | 14.0% | 0.8% | › |
|
|
4.25 | 4.25 | 13k | 54.1% | 14.0% | 0.6% | › |
Rarely built (1605)
Builds played on under 0.5% of this unit's boards. When the unit has no standard build, the cutoff drops to half the rate of its most common one.
Showing the top 20 of 1605.
| Build | Adj AVP | AVP | Games | Top 4% | Win% | Play % | Open in explorer |
|---|---|---|---|---|---|---|---|
|
|
3.47 | 3.32 | 1.1k | 75.6% | 20.7% | 0.1% | › |
|
|
3.50 | 3.48 | 7.8k | 71.9% | 16.7% | 0.4% | › |
|
|
3.53 | 3.44 | 1.6k | 73.0% | 17.0% | 0.1% | › |
|
|
3.53 | 3.42 | 1.3k | 73.0% | 18.6% | 0.1% | › |
|
|
3.53 | 3.39 | 1.1k | 74.9% | 15.7% | 0.1% | › |
|
|
3.55 | 3.38 | 853 | 72.5% | 18.9% | 0.0% | › |
|
|
3.55 | 3.32 | 629 | 74.9% | 20.2% | 0.0% | › |
|
|
3.56 | 3.50 | 2.2k | 71.3% | 17.0% | 0.1% | › |
|
|
3.56 | 3.48 | 1.7k | 70.7% | 18.2% | 0.1% | › |
|
|
3.57 | 3.36 | 663 | 71.6% | 20.4% | 0.0% | › |
|
|
3.59 | 3.54 | 2.5k | 70.5% | 16.3% | 0.1% | › |
|
|
3.61 | 3.51 | 1.3k | 68.7% | 20.6% | 0.1% | › |
|
|
3.61 | 3.50 | 1.2k | 71.6% | 14.6% | 0.1% | › |
|
|
3.61 | 2.97 | 206 | 83.0% | 21.4% | 0.0% | › |
|
|
3.62 | 3.56 | 2.3k | 70.1% | 16.5% | 0.1% | › |
|
|
3.62 | 3.54 | 1.6k | 71.6% | 14.7% | 0.1% | › |
|
|
3.64 | 3.62 | 5.7k | 69.5% | 14.5% | 0.3% | › |
|
|
3.65 | 3.37 | 430 | 73.7% | 17.7% | 0.0% | › |
|
|
3.66 | 3.64 | 7.5k | 69.3% | 15.3% | 0.4% | › |
|
|
3.66 | 3.50 | 747 | 69.6% | 20.3% | 0.0% | › |
Comps with Sentinel
Patch 18.4b comps that run Sentinel as a core unit. Each card says whether Sentinel is an item holder in that comp.
Best artifacts for Sentinel
Patch 18.4b: the artifacts Sentinel has held in at least 50 games, best sample-adjusted placement first.
Best radiant items for Sentinel
Patch 18.4b: the Radiant items Sentinel has held in at least 50 games, best sample-adjusted placement first.
Emblems for Sentinel
Patch 18.4b: the emblems players put on Sentinel, best results first.