Updated
Overview
These guides cover Teamfight Tactics (TFT) from your first game to high-elo decision-making. They're written for the current set (Set 18) and grouped by topic. If you're brand new, start with Getting Started and Game Mechanics, then move on to Strategy.
Getting Started
- What is TFT? — the goal of the game and how a match works
- The Board — the board, bench, shop, and interface
- Your First Game — a step-by-step walkthrough of a full match
- Little Legends — your in-game avatar
Game Mechanics
- Game Phases and Stages and Rounds — how a match is structured
- Economy and Gold Management — income, interest, and streaks
- Leveling and XP — XP costs and standard level timings
- Player Damage Calculation — how much HP each loss costs
- The Shop and Carousel
- Champions: Overview, Costs and Rarity, Star Levels, Champion Pool
- Items: Item Components, Item Bags, Item Recipes, Completed Items, Special Items, Item Strategy
- Traits: Overview, Breakpoints, Emblems
Strategy
- Strongest Board — the core principle behind most decisions
- Win Streaking and Loss Streaking
- When to Level vs Roll and Rolling Strategy
- 4-Cost Econ and Gameplan — the standard Fast 8 plan
- Scouting, Pivoting, and Playing From Behind
Team Comps
- What is a Team Comp?
- Building Around a Carry and Frontline & Backline
- Flex vs Forced and Early, Mid, and Late Game Boards
Positioning
Augments
Advanced
- Roll Odds by Level and Champion Pool Math
- Tempo & Pacing and Stage-by-Stage Game Plan
- Endgame Decisions